My name is Ashton Jensen, I'm a graduate of the game development program looking for opportunities to get further into level arts and tech in the game industries.
Skill Sets: ➣ Specialize in Unreal Engine 4 ➣ Modo, Maya, Blender (3D modelling tools) ➣ Substance Suite, Photoshop, GIMP, and Affinity Photo (Texture creation) ➣ Zbrush, Blender (3D sculpting tool) ➣ GitLab, GitHub, SVN (Version Control) ➣ Marmoset, Substance Painter (Normal Map Baking) ➣ Gaea (Procedural World Heightmap Editor) ➣ Treeit (Procedural tree editor)
Projects: ➣ Toonality - ATPGames as Level Designer https://moep.itch.io/atpgames-toonality ➣ Icebreakers – Satellite Games as Tech Artist https://moep.itch.io/icebreakers ➣ Farmed & Dangerous - as VFX Artist https://farmed.itch.io/farmed-and-dangerous